1 Mind brings money Participants of the competition are divided into teams. At the command “Start”, participants run in line to the finish line, on which there is a glass or iron jar. At the same time, they carry a coin on their forehead. You need to throw a coin into this jar without using your hands. The team with the most coins in its bank wins.
2
NEWS AT ONE HAND
Every day, television, radio and print bombard people with a sea of information. The information may be detailed, may not be very detailed, and may be very short, consisting of literally one sentence. They say “one line news” about such information. Try writing a one-line message about an event that happened somewhere in the world. Be sure to use five words in the text of the message. And the words should be like this:
· Azerbaijan, skyscraper, robbery, navigation, ozone;
· Chile, iceberg, opposition, rally, chess;
· Malaysia, stadium, space, emigration, harvest;
· Liechtenstein, oasis, film, panic, accusation;
· Tunisia, pavilion, flood, illness, anniversary.
All proposed nouns can be turned into verbs or adjectives, you can add as many other words as you like to the proposed words; the main thing is that the message has at least some meaning.
Jumpy It's not all the time for high school students to study and gnaw on the granite of science; sometimes you can fool around. This game will require a jumper and the dexterity of each participant. You can play the game in two ways: horizontally and vertically. The first option: the participant throws and calculates the trajectory of the jumper so that it can fly from one wall to another and back as many times as possible. The participant whose jumper makes the most back-and-forth movements will win. The second option: throw the jumper from the floor to the ceiling.
4
Oh, these legs. In the room, ladies sit on chairs, 4-5 people. The guy is shown the ladies and taken to another room, where he is tightly blindfolded. At this moment, all the ladies change seats, and a couple of guys sit down with them. Everyone bares one leg (just above the knees) and lets the player in. He is on his haunches, touching everyone's bare leg with his hands one by one, and must find out who is who, at least one. Men wear stockings on their legs for camouflage.
5
Competition “On the count of 3” 2-3 people play. The presenter announces the terms of the competition: I’ll tell you a story in a dozen phrases. As soon as I say the number 3, take the prize immediately. The following text is read: One day we caught a pike, gutted it, and inside we saw small fish, and not just one, but...seven. When you want to memorize poems, don’t cram them until late at night. Take it and repeat it once at night - twice, or better... 10. A seasoned guy dreams of becoming an Olympic champion. Look, don’t be tricky at the start, but wait for the command: one, two, march! Once I had to wait for a train at the station for 3 hours... (if they don’t have time to take the prize, the presenter takes it and finishes) Well, friends, you didn’t take the prize when you had the opportunity to take it.
I'll be there in 10 years
This competition is a great opportunity to express yourself and share your aspirations with friends. Each of the guys takes turns standing up and saying: I will be in 10 years and describes my personality in 10 years, using the positive qualities of any heroes from works of literature, both Russian and foreign, for example, in 10 years I will be brave and selfless, like Pechorin, kind and sincere like Pierre Bezukhov, confident like Dubrovsky, generous like Paratov and so on. Which of the guys can use more of the other best qualities of the heroes and describe their personality most clearly in 10 years, deserves a prize.
Model of the order for an unusual hero
Any person can become a hero. Heroes are usually awarded orders. Basically, the heroes are participants in the combat or labor front. But that's not always the case. A person who has his own special position in life can also become a hero. It is considered heroic to be true to your principles.
Let's draw a model of the order that we could present to the heroes:
- those who believe in a bright future;
- throwing cigarette butts strictly into the trash bin;
- those who consider domestic cars to be the best;
- regularly reading the Pravda newspaper
- and to a hero who never uttered bad words against the president.
For today these are all competitions for high school students! But if you look at the catalogue, you will be pleasantly surprised – you can find a very large number of wonderful competitions there!
Literary Author Connoisseurs
Chain elimination game. You can play as individuals, or as teams. Each of the participants takes turns calling the name of the author of any work of literature (both Russian and foreign). The first one names any surname, and the second one names a surname, the first letter of which coincides with the last letter of the previous surname, for example, Pushkin - Nekrasov - Voltaire - Rowling - Gogol and so on. Those who do not name names are eliminated from the game, and the three best experts on writers and poets win and receive literary prizes.
In a word
This competition is an excellent way to leave a memory of each classmate, because the guys have been together for the last few years, and then they will fly away in all directions. The teacher prepares in advance a large Whatman paper (poster), on which the children’s names and surnames are written in a column: from one to the next, you need to leave room for about 30 words. We hang the poster on the board, each of the children receives a marker. Children should write just one word opposite each participant (classmate) (a word that the children would use to describe the participant), for example, Kolya Petrov - one writes: fun, the second writes: hooligan, the third writes: artist, the fourth writes: Pushkin (if similar , for example) and so on. A finished poster with associations of children about each other can be hung in the classroom. And at every alumni meeting, the guys will remember everyone and smile.
Product selection
In most modern markets, the product is differentiated, that is, there are a lot of samples of it on shop windows and shelves, the abundance of colors, sizes, and configurations dazzles the eye. It is easy to select the desired product if it exists on the market in one assortment or copy.
However, often his choice is a painful procedure. Try to play a small pantomime scene where the buyer wants to purchase...
- aquarium fish;
- glasses frame;
- skis;
- self-defense weapons;
- perfume.
Improvisation
It's quite simple, but very fun. The guys are divided into small teams. Each team pulls out its own forfeit, which indicates any scene from a work of literature that the students are currently studying. The guys assign roles and begin to show the skit. And participants from the opposing teams, in turn, throw various genres into the game (with a wave of the presenter’s hand), upon hearing which they continue to play their roles in the appropriate style. Genres can be completely different: Korean pop music or Russian rap, snotty melodrama or thriller, an advertising-style game or a roller coaster ride, in general, whatever comes to the students’ minds. The team that can best demonstrate all their acting talents and knowledge of genres will win and receive a prize.
Remake. Fun competition
A new version of a well-known but rather old film is called a remake. Let's take the example of the film "Toy", which was filmed in 1976 in France. The main role in this film was played by Pierre Richard. After 20 years, a new version of this film appears in the USA, the main role in this film was played by actor Eddie Murphy.
Why do they make remakes? Today, black and white films are not popular, so they are shot in color. Or the film does not satisfy the tastes of the audience and many other different reasons. Let's imagine that we decide to film a new version of the famous British fairy tale "The Three Little Pigs." At the same time, we decide to film this version in several countries at once, bringing the fairy tale as close as possible to our national traditions.
Let's think about what the audience could see if this fairy tale was filmed in:
- USA,
- India,
- Mexico,
- Italy
- and France.
Evidence of works
For this competition, you need to prepare evidence from various works, for example, a bottle of sunflower oil, an ax, a tobacco pipe, a skull (not a real one, of course, but a keychain or figurine) and so on. One by one, the presenter shows one of the items, and the children guess the piece. Whichever of the guys gives the most correct answers will receive a prize, for example, a bottle of sunflower oil speaks of the work “The Master and Margarita”, and an ax reminds of the work “Crime and Punishment”.
Slow motion
Anyone who has ever been or is currently interested in cinema knows that there is such a thing as “slow motion.” It is used when dramatic works are shown or when the audience needs to pay especially close attention to the facial expressions, gestures and plasticity of the hero. Usually, scenes of falls and fights, disasters and accidents are shown in slow motion. Try to depict atypical scenes in slow motion without using special video recording tools. Try to show how a person...
- kills a mosquito;
- bites a nail;
- sneezes;
- takes medicine;
- scratches under the shoulder blade.
Choosing flowers for graduation
There are so many different flowers in the world and many still do not know all the names of the beautiful plants that fill our lives with pleasant aromas. For this competition you will need pictures of various flowers that are rarely found in our everyday life, for example, crocuses, hydrangea, hyacinth, delphinium, nertera and so on. One by one, the presenter shows pictures of flowers, and the guys must guess their name. If the children do not have any answer options, the presenter prompts the letters. The participant who guesses the most flower names will receive a prize, for example, a composition or a basket with artificial flowers.
Disc cover
Leaving music, one of the former rock musicians decided to go into commerce. Things went well for him and he became rich. Deciding to remember his past, he set about organizing his own recording studio. Only rock musicians were invited to the studio. After several months of successful work, the rock musician recorded the first albums of unknown groups.
And everything seemed to be going well, but the only thing missing to promote the albums was the original cover for the disc. To do this, they called in a very famous rock artist for help.
Let's imagine what this artist could depict. The order was made for the cover for:
- the group “Caries” and its new album “Sweet Tale”;
- the famous group “Inquisition” and its new album “Smoke of a Hot Fire”;
- group “Pain in the Intestines” for the album “Relief”;
- the group “Winnie the Pooh on Holiday” and their album “The Smell of Bacon”,
- and also for the group “Professor Pleischner” and their new album called “Free Flight”.
Teenage slang
It’s not time to study and remember all sorts of rules and formulas. This is a simple competition. The guys are divided into small teams. Each team receives a piece of paper and a pen. At the command “start”, team members begin to remember and write down “funny” words from teenage slang, for example, hang around - stand, wait; stare - look; strain - force, oblige; hype - PR, joke; shikardos - luxurious and so on. In one minute, the teams must make their lists, after which the team captains take turns standing up and listing their words, briefly explaining them. The team with the longest list, and also the most diverse one, will win.
Sports games for high school students
Discipline
Sports games
You need to maintain the strength of the body in order to maintain the strength of the spirit.
Victor Hugo
Physical education teacher
Chistyakova Tatyana Aleksandrov
at
Municipal Educational Institution “Secondary School No. 40” in Magnitogorsk
Basketball
- Story
- Rules
- Basic elements of the game
Basketball
- Basketball
(English
basket
- basket,
ball
- ball) is a sports team game with a ball.
- Basketball is played by two teams, each consisting of five players. The goal of each team is to throw the ball into the opponent’s hoop with a net (basket) and prevent the other team from taking possession of the ball and throwing it into its own basket.
Story
- In the winter of 1891, YMCA college students from Springfield, forced to perform endless gymnastic exercises, were very bored in physical education classes. It was necessary to put an end to the monotony of such activities, to introduce a fresh stream into them that would be able to satisfy the competitive needs of strong and healthy young people.
College teacher James Naismith found a way out of the seemingly impasse.
On December 21, 1891, he tied two baskets of peaches to the railing of the balcony of the gymnasium and, dividing eighteen students into two teams, offered them a game, the meaning of which was to throw more balls into the opponents' basket.
Becoming
- In 1898, the first attempt was made to create a professional association, the National Basketball League, but it lasted only five years.
- Its immediate creator, J. Naismith, also played an active role in the popularization of basketball at that time!
Professional basketball
- At the beginning of the 20th century, the first professional basketball teams began to form.
- In 1946, the Basketball Association of America was formed. The first match under its auspices took place on November 1 of the same year in Toronto.
- After three playing seasons, in 1949, the National Basketball Association was formed. The latter is currently one of the most influential and famous professional basketball leagues in the world.
Rules. Story
Initially, the rules of the game of basketball were formulated by the American James Naismith and consisted of only 13 points.
The first international rules of the game were adopted in 1932 at the first FIBA Congress, with the last significant changes being made in 1998 and 2004. Since 2004, the rules of the game have remained unchanged.
James Naismith
Area
Site dimensions
- The game can take place in an open area and in a hall with a height of at least 7 m.
- Field size - 28x15 m.
- Shield size 180x105 cm.
- There should be 290 cm from the bottom edge of the shield to the floor or ground.
- The basket is attached at a distance of 0.15 m from the bottom edge of the shield and 3.05 m from the floor level.
- The ball circumference established by FIBA standards for men's competitions is 74.9-78 cm, weight - 567-650 g (for women's competitions, 72.4-73.7 cm and 510-567 g, respectively).
Rules
Basketball is played by two teams, usually twelve people, each of which has five players on the court at a time. The goal of each team in basketball is to score the ball into the opponent's basket and prevent the other team from gaining possession of the ball and throwing it into their team's basket.
The ball is played only with hands. Accidentally touching or touching the ball with your foot or leg is not a violation.
The winner in basketball is the team that has scored the most points at the end of playing time. If the score is tied at the end of regular time, overtime is awarded until the winner of the match is determined.
Rules
- For one hit of the ball in the hoop, a different number of points can be counted:
1 point
- free throw
2 points
— throw from medium or close distance (closer to the three-point line)
3 points
- a throw from behind the three-point line at a distance of 6m 75cm (7m 24cm in the National Basketball Association)
Free throw technique
Before throwing, the player must:
- Relax, lower your arms and take a deep breath, preparing for the next throw.
- Look closely at the target.
- The throw must be done calmly, slowly, spending about 3 seconds on it. The best stance is considered to be one in which the legs are slightly bent at the knees and the feet are shoulder-width apart.
- The torso and arms should reach towards the basket when throwing.
- The throw ends with the movement of the hands and fingers.
- The ball is released from the hands the moment it reaches the player's eye level.
Other methods of free throws: from the chest, from the head and throws with one hand - in terms of execution technique they are not much different from ordinary throws.
Technique for performing a jump throw with one hand
In the preparatory phase of the throw, we position ourselves so that the elbow of the throwing arm, hand and ball are directed towards the center of the basket. The throwing movement begins with moving the hand and ball up and forward, in front of the same half of the face. The hand should be extended as much as possible.
When the body links reach the highest point after repulsion, a swing movement of the hand will be performed at an angle of 45 - 60 degrees. The ball, along an arcuate path, is directed to the center of the basket.
One-arm overhead throw technique
The throw begins with a step of the opposite leg with the throwing arm away from the opponent. The foot is placed by rolling from heel to toe and to the outer side, followed by turning to a position sideways to the shield. At the same time, the supporting leg is slightly bent, the ball lies on the bent hand of the throwing arm, raised to shoulder level and supported from above by the other hand.
Pushing off with the opposite leg, the player raises his half-bent arm with the ball up and to the side. Simultaneously with the swing of the throwing arm and the leg bent at the knee, the torso turns forward. At the highest point of the jump, the ball is directed into the basket in an arcing motion above the head. The release is made by moving the hand when the vertically extended arm approaches the head.
Basic elements of the game
- Judges' gestures
- Dribbling
- Broadcast
- Selection
- Interception
- Blockshot
Volleyball
Volleyball
- (English Volleyball from volley - flying and ball - ball)
a sport, a team sports game, during which two teams compete on a special court, divided by a net, trying to direct the ball to the opponent’s side so that it lands on the opponent’s court ( hit the floor
), or for a player on the defending team to make a mistake. At the same time, to organize an attack, players of one team are allowed no more than three touches of the ball in a row (in addition to touching the block).
William J. Morga is considered the inventor of volleyball.
General rules
- The game is played on a rectangular platform measuring 18x9 meters. The volleyball court is divided in the middle by a net. The height of the net for men is 2.43 m, for women – 2.24 m.
- The game is played with a spherical ball with a circumference of 65-67 cm, weighing 260-280 g.
- Each of the two teams can have up to 14 players, and there can be 6 players on the field during the game. The goal of the game is to hit the ball with an attacking blow to the floor
, that is, to the playing surface of the opponent’s half of the court, or to force him to make a mistake. - The game begins by putting the ball into play using a serve according to the lot. After the ball is put into play by the serve and the rally is successful, the serve goes to the team that won the point. The site is conventionally divided into 6 zones based on the number of players. After each transition, the right to serve passes from one team to another as a result of a point, the players move to the next zone clockwise.
Innings
- The serve is performed by the player who, as a result of the last transition, moves from the second to the first zone. The serve is made from the service zone behind the back line of the playing court with the goal of landing the ball in the opponent's half or making the reception as difficult as possible. In flight, the ball may touch the net, but must not touch the antennae or their mental extension upward. If the ball touches the surface of the playing court on the receiving team's side, the serving team scores a point. If the player who served broke the rules or sent the ball into touch
, then the point is awarded to the receiving team.
- It is not allowed to block the ball when serving, interrupting its trajectory over the net. If the point is won by the team that served the ball, the same player continues to serve.
- In modern volleyball, the most common power serve is the jump serve. Its opposite is a shortened (planning, tactical) serve, when the ball is directed close to the net.
Attack
- Usually, with a good reception, the ball is received by the back line players (1st touch) and brought to the setter. The setter passes (2nd touch) the ball to the player to perform an attack shot (3rd touch). In an attack shot, the ball must pass over the net, but in the space between the two antennas, and the ball may touch the net, but must not touch the antennas or their mental extensions upward. Front line players can attack from anywhere on the court. Back line players must push off behind a special three-meter line before attacking. The libero can only attack if the ball is (at least partially) below the top line of the net.
- There are attacking strikes: direct (along the way) and side, strikes with translation to the right (left) and deceptive strikes (discounts). All attacking strikes are performed only on one’s own side; one can move one’s hands to the opponent’s side only after performing the strike.
Blocking
- This is a playing technique in which the defending team prevents the ball from being transferred to its side when the opponent is attacking, by blocking its progress with any part of the body above the net, usually with the hands transferred to the opponent’s side within the rules. It is allowed to move your hands to the opponent's side when blocking to the extent that they do not interfere with the opponent before his attack or other game action.
- The block can be single or group (double, triple). Touching a block does not count as one of the three touches. Only those players who stand on the front line, that is, in zones 2, 3, 4, can block.
Types of punishment
- Warning
(a yellow card is given to the player, coach or the entire team): for the first instance of delaying time or unsportsmanlike behavior; the sanction is considered preventive and, apart from presenting the card, has no consequences, although it is entered into the game protocol;
- Remark
(a red card is presented to the player or coach): for the first case of rude behavior or for repeated unsportsmanlike behavior; the reprimanded team is penalized by losing a point and losing service;
- Expulsion
(the player or coach is presented with a yellow and a red card, which the referee holds in one hand): for the first instance of offensive behavior or for a repeated instance of rude behavior; an ejected match participant must leave the playing court with the right to be replaced (coach - team area) and remain in a special place for ejected participants until the end of the game; at the end of the game he can continue to participate in the game;
- Disqualification
(the player or coach is presented with yellow and red cards, which the referee holds in his hands separately): for aggressive behavior, or for a second case of offensive behavior, or for a third case of rude behavior ; a disqualified player or coach must leave the competition venue (the player has the right to be replaced), and he is deprived of the right to participate in the match until its end.
Choose your path!
Thank
you for your attention ! _ _ _ _ _ _ _ _ _ _ _ _
Simple names
The presenter takes turns calling a couple of names or one name, but in a simple way, of outstanding people, and the guys guess who they are talking about. The participant who guesses the most will receive a prize. For example: 1. Katya and Grisha with a “mysterious, dark” surname - Ekaterina and Potemkin; 2. Pierre and Maria, but Maria even has two surnames: one, like Pierre, and the second is her own - Pierre and Marie Curie; 3. Vladimir with a “high” surname and Marina, whose surname is more similar to a man’s name - Vladimir Vysotsky and Marina Vladi; 4. Sergei and Isadora, loved, but almost did not understand each other - Yesenin and Duncan and so on.
Toast. Competition for high school students
As a rule, all feasts are accompanied by toasts. But there are not so many masters in pronunciation of toasts. A good toast is a work of art. For example: a snake lay on the shell of a turtle swimming in the sea. The snake lay on its shell and thought: if I bite the turtle, it will throw me into the sea. In turn, the turtle swam and thought that by throwing the snake into the sea, it would bite it. Let's drink to women's solidarity and friendship.
The toast consists of two parts, one of which is a story, and the second part of a summary. The summary in this case is connected with history figuratively, associatively. It happens that drawing a conclusion is much more difficult than inventing a new story. Let's try to compose some toasts. For the first part of the toast, let's take a cycle of quatrains by Agnia Barto called “Toys”. We will draw our own conclusion. Let's come up with the end of a toast whose beginning sounds like this:
- "I love my horse"
- "They dropped the bear on the floor"
- “Our Tanya is crying loudly”
- “The bull is walking, rocking,”
- as well as “The mistress abandoned the bunny”
Continue the dictation
The guys are divided into teams with the same number of people, for example, 3 teams on 3 rows of desks. For each row, on the table near the board, which is also divided into 3 parts, there is a piece of paper with the same text. The first participants were given the same word. At the command “start”, the first participants run up to the board and write this word, then back to the desk, then the second participants run up to the table with the text, find the word written on the board in the text (it is desirable that this word is somewhere in the middle), read the following and write it on the board and back to the desk, then the third participants run up to the table with the text, find the corresponding “segment” of the text and write the third word, the fourth participants - the fourth, the fifth - the fifth, after the last, the first continue the dictation again and so on until end of the text. The team that manages to write the “dictation” faster than the rest will receive a prize. We will test reading technique, dexterity, and team spirit, the main thing is not to talk about the arrangement of words in the text and not to give hints to your teammates.
Game program for grades 8-11
LORD OF THE RINGS Author-compiler: Chulokhin Pavel Valentinovich. Age address: The game program is addressed to students of middle and high school age (grades 8-11 ).
Goal: Intensifying the creative and cognitive activity of children through games. Objectives: - creating conditions for the manifestation of children’s physical and spiritual strengths; — creating a romantic, emotional background, a positive mood; — fostering a desire to develop positive personality traits. Site design: — black screen backdrop with an image of a map of the planets of the solar system; -stand for creating a “10 ring system”. Equipment: Cardboard letters “P”, “A”, “T”, “U”, “SEV”, 3 carts, 9 plastic caps, 18 matchboxes, 9 rings, 9 chairs, hula hoop, colored paper figures , a box with questions for participants, 9 “Soap Bubble” cups, colored cardboard, 9 colored pieces of ice with a “surprise” (coin, paperclip, etc., in one ring), 3 meters of tape, a cut plate with the name of the song, air balloons balls, tennis rackets, balls, festive candle.
Characters:
Saruman is the head of the order of good wizards. Yin and Yang are the good and evil principles in a person. Before the start of the game program, those entering the hall are given hats of different colors - these are the players, representatives of the planets of the solar system.
A musical intro plays (space music) Voice (offstage): A long time ago, when the world was more green and less noise, the head of good wizards, Saruman, made 10 magic rings and hid them on the planets of the solar system. (The action is in progress - Saruman hides the rings). The rings contained great power and energy. And one of them made it possible to find out the main secret of a person. These rings are still waiting for their owners. You and I are setting off on an interplanetary expedition in search of the Magic Rings.
The practical task of the participants is to collect as many rings as possible, the owners of which are the winners of the competition. Strategic goal: using creativity, “discover” an unnamed planet and give it a name.
The music continues to sound as the main characters, Yang and Yin, exit.
Together: Hello! Yang: I am Yang. Yin: And I am Yin. Ian: Oh, no. I am Yin. Yin: And I am Yang. Ian: But does it really matter, because every person has both good and bad, so we are you. The words are spoken to rap music - If you are cheerful and relaxed... - If you are brave and determined... - You are captured by excitement... - And you go to the bitter end... - Then we invite you to our starship. — To start the engines of our ship, we need to test its strength. Yin: Boys, how is the building? (stomps his feet). Ian: Girls, how is the roof there? (waves his arms). Yin: What if we are in zero gravity? (circular movements of the body).
Music is playing
Ian: Now we start the engines. Have you heard the roar of rocket engines? Let's reproduce them.
With the letters “P”, “T”, “A”, “U” - the hall imitates the roar of rocket engines.
Yin: And whoever is ready, let him say the word “SEV” (The audience repeats). Jan: All the stars and planets can be observed through a telescope at different times, and only today and here you can see all the planets together. You will see an extraordinary phenomenon called the “Parade of the Planets”.
The soundtrack of the voice of the planet Mercury sounds:
The planet is illuminated by a beam. I'm hiding in the sun's rays And then I'm hot, I'm closer to the Sun than the Earth, I'm barely visible to earthlings, My movement is faster than anyone else And there's no gravity. For the first time the Romans recognized me, They named me in honor of the fast Mercury. Yin: Mercury greeted us with extraordinary heat and weightlessness, and the ring will be received by the one who moves even faster than Mercury.
Competition on the planet Mercury Task: Who can carry out reconnaissance on the planet the fastest. Relay race: 1st option - 9 participants - 3 star walkers; Option 2 - 3 participants - 1 star walker; Equipment: 3 carts (star rover) 9 caps (craters). Set: According to the color of the planets’ headdresses - 9 participants. Music. The relay race is underway. Rewarding all participants with incentive prizes. Saruman gives the ring to the winner.
A signal sounds and a soundtrack of the voice of the planet Venus sounds.
I hurry after Mercury and the Sun, Beautiful as the brightest star, I can move along the solar disk, But this is very rare, sometimes Under a layer of thick clouds My plains, craters and mountains, And in honor of the goddess of beauty Venus I call these years.
Jan: Venus is the goddess of beauty, and therefore we will now choose the most graceful inhabitant of the planet who will receive the ring.
Competition on the planet Venus. Task: Walk like a model on the catwalk (carry boxes on your shoulders). Equipment: 18 matchboxes. Set: According to the color of the planets’ headdresses - 9 participants (girls).
Music for the competition. Rewarding everyone with incentive prizes. One ring.
A signal sounds and a phonogram of the voice of planet Earth sounds.
The planet is illuminated by a beam. I am your homeland, guys, a beautiful, rare blue sapphire, I want everything to be great on my planet, peace to always reign, so that the oceans splash and the poplars turn green, so that the mountains hide in the fog and I, the Earth, prosper. I am many billions of years old, I am old, so what? I keep secrets and secrets, How a person appeared and who he is like. I want to remind you, earthlings, that this world is unique. And remember that you are responsible for life and happiness on the planet. Yin: For a long time, man has dreamed of overcoming gravity and getting off the ground. Only the most persistent and purposeful managed to do this. This is the kind of person who will receive the 3rd ring.
Competition on planet Earth. Task: Strength competition “Earth Gravity”. Who can sit down and jump more times without dropping the ring? Equipment: Rings - 9 pieces, chairs Set: Planetary headdresses - 9 people The leader conducts the game to rhythmic music. On 1, they sat down, on 2, they stood up, on 3, they jumped. The luckiest and most persistent in his pursuit wins. Saruman gives the winner a ring.
Saruman (to the audience): How does gravity affect us? Can we overcome it?
Dance. Sitting in their seats “Letka-Enka”.
A signal sounds and a soundtrack of the voice of the planet Mars sounds. The planet is illuminated by a beam.
My seas and oceans have long been known to you, earthlings. I am formidable, like the god of war, I am Mars! My red color is a symbol of beauty, As if the battle is still going on and has not gone out, I carry the fire of love for you. Yang: Whoever wants to receive the ring must prove that his heart is hotter than the fire of Mars by collecting the most kisses.
Competition on the planet Mars. Task: Collect “kisses” (lipstick marks on the face) in 1 minute. Set: According to the color of the planet’s headdresses (red) - at the beginning of the program, they are distributed to young men - 9 participants. Music lasts 1 minute - counting kisses. The winner receives a ring.
The music of the Jupiter signal sounds. The planet is illuminated by a beam.
I am a liquid ball, I am multi-colored, I am visible in the sky like a god, I am called Jupiter, and I am not afraid of star collisions. 16 satellites accompany me, there are rivers on them, I know that for sure. I myself am endowed with an almost earthly atmosphere. And today I came to you with a premiere. Yin: Is there a professional couturier among you? (Answer). Jan: Now you will have the opportunity to try yourself as a couturier of the planet Jupiter
Planet Jupiter Competition Task: With the help of the audience, assemble a rainbow using elements of their clothing in 30 seconds. Set: 9 participants according to the color of their hats. Music. A colorful rainbow of guys. Fashion show. Rewarding. Saruman gives the ring to the participant who has collected all the colors of the rainbow.
A signal sounds and a soundtrack of the voice of the planet Saturn sounds. The beam illuminates the planet.
Shrouded in dazzling rings, fanned by winds and immersed in fog, I rotate with amazing speed, I will deceive anyone. Here the winds blow, the lightning sparkles, the polar lights blaze, I am light in weight, I am unsinkable in the water, Everything is known, but I am inaccessible. I am not afraid of aliens, Like the god of agriculture, I am called Saturn. Ian: Saturians, it is your turn to prove yourself and receive Saruman's magic ring.
Competition on the planet Saturn Task: 1 Option: For each step, name an object corresponding to the adjective - round, round, round; Option 2: Imagine, then show an original physical exercise with a hula hoop; Option 3: Draw a resident, an animal inhabiting the planet, using only a circle. Equipment: 2 drawing screens, colored markers, hula hoop. Set: According to the headdresses of the planet. Conducting a competition. Everyone is awarded prizes, the winner receives a Saturn ring.
Yin (to the hall): Let’s rest a little and stretch our muscles.
Musical physical exercise with the whole hall
A signal and soundtrack of the planet Uranus sounds. They saw me for the first time through a telescope, I am very far away, green as dill, I seem to be lying on my side, looking at the sun from afar. I have nine rings and a cosmic casket of secrets. Discover the secrets, come, Uranus is waiting for you, you know that.
Competition on the planet Uranus. Questions from the box/LG-eureka type. Who will be more accurate in answers? Task: Answer the presenter’s questions. Equipment Casket with the secrets of the planet. Set: Based on the answers, the winner is determined and he is awarded a ring.
A signal and soundtrack of the planet Neptune sounds. The beam illuminates the planet.
I was a dream for an astronomer, I was discovered with the help of Newton, Using his laws, My path was calculated by earthly astronomers. Where I am now is known. But how do I live? You are interested? Then grow up quickly, fly on starships. As the god of the seas, I am called Neptune, I hope to see you soon. Yin: Are there oceans on the planet Neptune? Ian: Nobody knows. But the one who is friendly with water will receive the magic ring.
Competition on the planet Neptune Task: Collect as many soap bubble prints as possible on a sheet of paper in 1 minute. Equipment: 9 Soap Bubble cups, 9 sheets of cardboard. Recruitment: By color of hats - 9 participants Holding a competition. The music lasts 1 minute. Saruman gives the winner a ring.
A signal sounds and a soundtrack of the voice of the planet Pluto sounds. The planet is illuminated by a beam.
And I am lifeless Pluto, But the point, you see, is that eternal cold, darkness and ice are not visible to you through telescopes. And maybe Plutonians still live deep under them. I am small, distant and unknown, and therefore interesting.
Competition on the planet Pluto Task: Melt a piece of ice using hot breath, find a ring in it. Equipment: 9 colored pieces of ice, each with a surprise (coin, paperclip, etc., one with a ring). At the leader’s signal, the children pass the pieces of ice from the first to the last row, melting them. Whoever has the ring in his hands is the winner - the Lord of the Ring. Music. Identification of the winner. Leader re-dance. General dance with the audience and all the Lords of the Rings.
Yin: We visited all the planets of the solar system, but collected only 9 rings Yang: But we only visited planets already discovered, already known to man. How many mysteries does space hide? Yin: But we have already shown all human qualities: strength, speed, ingenuity... Yang: Well, man has so many faces and most importantly, we don’t know his capabilities yet. Let's not despair. After all, we have a wonderful team of 9 people, we have 9 rings. And one of them will definitely find the 10th ring. Or maybe we will all discover an unknown planet together, then, as discoverers, we will give it the name Yin: Mine Yang: No, mine. Or maybe we can figure it out together? Yin: So, let's go to the nameless planet!
The melody “Nameless Planet” by V. Leontyev sounds
Saruman (against music): 9 Lords of the Rings will go on this dangerous journey, and land on an unnamed planet, there will be only two. Let's go friends! The music intensifies Saruman: let us all listen to the music together, the Pulsar of Harmony has led us to a song.
1. The pulsar of harmony led us to the song. Equipment: A record with a song. 3 participants are eliminated, they give their rings to the best performers of the song.
Saruman: You see how many events have passed in an instant, But we are still beckoned and called by the Wave of other discoveries.
2. Wave of discovery Climb under a falling stick (ribbon), which gradually descends. Equipment: Stick (ribbon), tennis rackets, ball. 3 participants eliminated
Saruman: Every person is talented, The 21st century thirsts for discoveries, You and I can make them, The quasar of dreams calls forward.
3. Dream quasar 3 participants remain Explain to the alien - with gestures, facial expressions - what an umbrella and a telephone are. 1 participant is eliminated and gives the ring.
Ian: Now we just have to determine who will name the new planet and put it on the sky map. Counting rings. Yang and Yin talk about the virtues of the owner of the 10th ring. Presentation of the 10th ring, fanfare. All participants in the program build a structure of 10 rings, a candle is lit.
The voice of a nameless planet sounds: I, the Planet of Good Will, greet you, earthlings! The energy of goodness passed through space and time, through the entire universe, through your hearts. Let it fill the Earth, stop wars and misfortunes, so that reason and good will rule the world, and beauty and harmony reign in the souls of people.
Saruman: The Planet of Goodwill is a unique planet! There will be enough warmth and light for everyone here, Love, enthusiasm, fun, success, Humor, jokes, games and laughter. Ian: Wizards create only miracles, But we know that a black star always burns through the white half of light. Yin: May she never perish, May she not bring good, But our magical game can move her. Saruman: Our journey has ended, but not all the secrets of the universe have been discovered, and human capabilities have not been exhausted.
Final song.
Compiled by Pavel Chulokhin