Green Way
Classification of outdoor games, author Natalya
Introduction. Children's games are usually divided into: - active - promoting the physical development of the child, transforming children's energy into skills that will be useful to him in adulthood; - “quiet” - promoting the intellectual development of the child, stimulating his creative potential, memory, attention, thinking (such games are also commonly called “sedentary”). Traditionally, games are also distinguished by the presence/absence of equipment, by the number of participants, by the degree of intensity and specificity of physical training or certain skills, by the presence/absence of a presenter, by the location of the event, by the elements of space marking, by the scoring system, by game preludes and punishment, by general plot, etc. It is recommended to choose the first driver for each game by counting or drawing lots. In long-term active gameplay, it is reasonable to alternate games that involve and develop various skills, as well as 10-minute breaks after every 5-7 games.
Conditional classification of children's outdoor games ( source www.kraevedenie.net ): Cohesive games . Games in which there is a specific structure that persists throughout the entire gameplay. Reaction games . Tug games . Power games, the general goal of which is the need to pull the enemy in a certain way. Catching up . All kinds of games with general game mechanics - the driver (or drivers) need to touch (touch) the fleeing players and relay race games. Search games . Games whose gameplay is based on searching for participants or objects. Sport games . Games based on popular team sports, as well as competitive and team relay races. Ball games . Accuracy games . Various options for “war” and target shooting. Water games . Jumping games . Games with skipping rope, elastic band, etc. Conventional classification of children's “quiet” games: Games with words (including oral riddles, charades, puzzles, and games with notes) Games with objects Art games (with drawing, modeling, etc.) Theatrical games
This encyclopedia includes 55 games for children aged 7-10 years, which represent all types of conditional classification. Part I. Outdoor games : day. This part of the encyclopedia includes: Chaining games - 3, incl. team - 2. Reaction game - 1. Catch-up - 2. Tug of war - 2, incl. team -1. Ball games – 2. Search game – 1. Competitive sports games: 5, incl. team games - 2. Humorous outdoor game - 1. No. Name and description of the game Type of game Approximate time required Equipment Block 1. Games with a driver .
1. DRAGON. The players line up one after another. The right hand is placed on the right shoulder of the person in front. The first player is the head of the dragon, the last is its tail. The purpose of the head is to catch the tail. The dragon's body (the rest of the players) is in constant motion and obediently follows its head. The chain of players should not be broken. The one through whose fault the break occurred becomes the head. The dragon's body plays along with the tail, not allowing its head to grab it. When the head catches the tail, the last player in the column goes forward and becomes the head, and the player who was second to last becomes the new tail. Hitching, general group with a driver (develops: coordination, dexterity) 5-6 laps, up to 10 minutes equipment: no
2. SALKI. Players line up at a distance of 30-40 cm from each other. Outstretched arms with open palms are held behind the back. One of the players stands behind them. Walking along the line, he pretends as if he wants to drop a pebble into someone's palm. Finally he drops it into someone's hand. The player who received the stone suddenly breaks out of the ranks. Neighbors to the right and left must grab him (or smack him) before he moves. But at the same time they do not have the right to leave the line. If he is caught, he changes places with the leader. For reaction, with a driver (develops: reaction, observation) 5-10 laps, up to 10 minutes equipment: small smooth pebble
3. EDIBLE-INEDIBLE. The players line up in front of the leader. The presenter throws the ball to each player in turn, while pronouncing a word. If the word turns out to be “edible” (“candy”, “milk”, etc.), then the player must catch the ball, and if “inedible” (“pot”, “brick”, etc.), then push it away The one who makes a mistake (for example, caught a “shoe” or pushed away a “watermelon”) changes places with the driver. The game causes friendly laughter if the unlucky player catches an object that is completely unsuitable for food, for example, “panties” or “snot.” And in some cases, disgruntled losers try to prove that you can eat both a cat and a toadstool, although the latter only once. With a ball, with a driver (develops: observation, reaction) up to 15 minutes equipment: ball
4. TRAIN. Choose one driver. He is a locomotive. The rest are carriages. Each carriage player builds a depot for himself: he lays out a rope ring on the site. The locomotive does not have its own depot. He goes from one carriage to another. Whoever he approaches follows him. This is how all the cars are assembled. When all the cars are assembled, the locomotive gives a signal (for example, blows a whistle) and everyone runs to the depot circles, including the locomotive. The player left without a seat becomes the driver. Catch-up with a driver (develops: reaction, agility, speed) 3-4 laps, up to 10 minutes equipment: whistle, rope rings with a diameter of about 20 cm according to the number of participants.
5. KERCHIEF. They close their eyes, and at this time the driver hides the scarf in a certain limited area. Having hidden it, the driver says: “The scarf is resting.” The players try to find the scarf, and the leader guides them, saying “warm” if one of the players approaches the scarf and “cold” if they begin to move away. The person who finds the scarf must pick it up unnoticed and throw it at one of the players. Salinated becomes the new presenter. Search, with a driver (develops: observation) 3-4 circles, up to 10 minutes equipment: scarf
6. POTATOES.
The driver (“potato”) squats down, the rest of the players sit around him and throw the ball, just like when playing volleyball. The dropped ball attaches to the potato - the potato grows. Players can not only throw the ball, but also jam the potatoes, that is, hit the ball with force with their palm, trying to hit those sitting. If the player misses, he joins the potato. Sitting players have the right to jump out of their crouches, trying to catch a flying ball. If this succeeds, the catcher changes places with the one whose pass he intercepted. In a simplified version, standing players may not hit the ball immediately; they are allowed to catch it first and then throw it to a partner. With a ball, with a driver (develops: general physical and tactical skills) up to 10 minutes equipment: ball = = = = = = = = = = = = = Photo gallery Extreme Girls. Dance and sports groups of girls, games and competitions during summer camp, promotions. Girls in law enforcement agencies and just cheerful sports girls. = = = = = = = = = = = = = Pages: 1 2 3 4
Apple harvest
Children are divided into teams with the same number of people, approximately 5-7 participants. Each team receives a basket of apples (in the same quantity). Team members line up in separate rows. There are chairs at the same distance from each team. At the “start” command, the first participants take an apple from the basket and run to their chair, put it on the chair and run back, passing the baton to the second participants. The second participants take an apple and do the same. It will become more difficult when the apples do not fit on the chair and you will need to build a “pyramid” so that the fruits do not fall or roll off the chair. The team that is the first to carry all their apples and place them on the chair so that they do not fall will be the winner.
Collection of role-playing games
SCRIPT of a role-playing game for high school students “Career +”Leading. Good afternoon, dear participants, guests and spectators of our unusual meeting! Why unusual - you ask. Yes, because today our leaders will try to try on unusual roles - the roles of successful leaders.
Host: Every person strives to become successful in life. But success comes only to those who have found themselves, found exactly the area where they can achieve success. The path to success in life begins at school.
Host: It is in high school that the first bricks are laid in the foundation of a person’s professional career. Why not now set yourself the goal of becoming a high-class professional in your chosen profession and the head of an enterprise, firm, or agency?
Host: And even though today we only have a game called “Career +”, but it can teach us a lot, teach us to work on ourselves, set goals and look for ways to achieve them.
Presenter: The game is a role-playing game, which means that each participant will play his role and enter into the image of a modern leader. The plots of the game will be very diverse and will allow both participants and spectators to show their abilities and creativity. Host: So, we begin. I ask the participants to take their places. The goal of becoming a leader today was set by:
Participant No. 1 – Dmitry Artemyev - leading surgeon
Participant No. 2 - Victoria Pelkina - chief director of the film studio
Participant No. 3 - Anastasia Kurmaeva - top HR manager Participant No. 4 - Ksenia Kravets - director of the gymnasium
Participant No. 5 - Victoria Belyakova - head of the pediatric department
Participant No. 6 – Dmitry Strelnikov – Chairman of the Board of Directors of a commercial bank
Leading. And now I am pleased to introduce you to our expert group that will analyze the progress of the game, mark the most interesting answers and actions of the players. Each participant is an example of a modern leader, a professional in his field.
So, as part of our expert group: 1. Svetlana Nikolaevna Kirpicheva - methodologist of the municipal institution "Methodological Office" 2. Svetlana Vladimirovna Biryukova - director of the House of Children's Creativity "Harmony", 3. Lyubov Viktorovna Nazarova - director of the Center for Children's Creativity "Firefly" 4. Oksana Aleksandrovna Abapova is the director of the Station for Young Technicians.
Presenter: Well, we’ve met our esteemed expert group, and now let’s get to know our participants better. We will call the first stage of our game (homework) this way: “Participant’s business card” Word to the participant No. 1 - Dmitry Artemyev, No. 2 - Victoria Pelkina, No. 3 - Anastasia Kurmaeva, No. 4 - Ksenia Kravets, No. 5 - Victoria Belyakova, No. 6 - Dmitry Strelnikov (participant speeches 3-5 minutes) Presenter. All participants added touches to their portrait of a leader, the expert group tried to evaluate this, and we move on to the first task. Leading. Imagine that you were invited to a television studio for the program “What is a modern leader like?” You will have to take part in a discussion on a given topic. You need to demonstrate general culture and erudition and take an active part in discussing the problem.
Question to Dmitry Artemyev: What, in your opinion, are the main qualities of a modern leader?
Question to Dmitry Strelnikov: Do you agree with the statement that a male leader is more effective than a female leader?
Question from Victoria Pelkina: Do you think the leader should be appointed or elected?
Question from Anastasia Kurmaeva: At what age can a person be promoted to a leadership position?
Question from Kravets to Ksenia: What leadership style do you follow?
Question from Victoria Belyakova: what are the pros and cons of a leadership position?
Now let's listen to our experts and how they assess the discussion that took place. Whose answers were the most original? Please, you have the floor_______
Presenter: It is believed that people judge us by the external impression that we make in the first minutes of meeting and conversation. It is personality traits such as appearance, voice and ability to communicate that can play a decisive role in your career and throughout your life.
Presenter: Next task for the players. Show your imagination and try to imagine a manager’s working day. Make a work schedule for the day.
Host: While our participants are drawing up a “Daily Work Schedule,” we will try to formulate the basic rules of business etiquette. First, let's find out what business etiquette is. I suggest answering the audience___________
Leading. Business etiquette is the rules of communication, interaction and behavior of people in the process of professional activity, as well as forms of dealing with others, types of addresses and greetings, manners and the accepted form of business clothing.
Host: So, in order to formulate the first rule, I will ask you to answer the question: What do you think business relationships should be based on? Presenter: From all of the above, Rule 1 follows: Honesty and reliability in business relationships. The desire of business people to be honest and reliable in business contacts is a manifestation of their internal orientation towards stability and maintaining long-term relationships with partners.
Presenter: Imagine that a partner agreed to supply some equipment, but did not deliver it on time, because he decided to look for more favorable conditions. Host: What rule of business etiquette did he violate?
Leading. Absolutely right, this is our second rule: Obligation. The phone number of a partner who has shown non-obligation, committed forgery or deception is crossed out from the business person’s address book or marked with a special sign. The characteristics of such a partner in the business sphere are transmitted through personal channels, and it can be difficult for him to form a positive attitude towards himself. Business reputation takes years to build, but it can be lost in a matter of minutes without the right to rehabilitation.
Leading. Let's move on to the third rule: Compliance with the norms of official subordination. How do you understand this? What is the essence of this rule?
(viewers respond) Clear subordination presupposes: power and subordination, executive discipline, control, coordination of one’s actions with the actions of other employees, a ban on the actions of a subordinate over the head of his immediate supervisor, knowledge and performance of official duties. Host: And now this is the situation: a person came to a prestigious company to get a job. Having opened his work book, the manager sees that this person changes jobs very often. Do you think this person will be hired?
Host: What rule follows from this?
Leading. So the next rule is - Devotion of employees to their institution.
Host: Now imagine, in a reputable institution a person comes to work in jeans. What does this mean?
Host: As a result, from all of the above, we can formulate the fifth rule - Compliance with norms of behavior and appearance.
Presenter: In reputable organizations you will not meet noisy and demonstratively relaxed people. They value self-esteem, efficiency, composure, and the ability to control their own emotions. Communicate in a discreet manner, professionally and informatively.
Host: And the next question for discussion. Each of you knows that in our time competition plays a major role in the economy of any enterprise and the country as a whole.
Host: There is such a modern concept: destructive competitiveness. What do you think it means?
Host: In order to understand, let’s define what competition is - it is a relationship, active competition, a struggle for existence.
Host: The concept of destructive is a violation, destruction of the normal structures of something. What should be the basis of competition?
Presenter.Rule 6. Compliance with moral standards in competition. A person should move towards a goal not through deception or betrayal, but through intellectual effort and a creative approach to business.
Host: Now let's listen to how our managers planned their working day.
Host: And again our participants will have to complete a practical task.
Conduct:
1. Surgeon Dmitry Artemyev visit the patient.
2. Director Victoria Pelkina – casting for the main role
3. Interview with Gasprom top manager Anastasia Kurmaeva to Channel 1
4. To the director of the gymnasium Kravets Ksenia, write a letter of gratitude to the sponsor.
5. The head of the pediatric department, Victoria Belyakova, dismisses an employee due to staff reduction.
6. Reception of a foreign guest at a commercial bank by the chairman of the board of directors, Dmitry Strelnikov, without an interpreter.
Presenter: We ask the participants to complete the task
A word from our experts.
Question for participants and spectators. Leading. Can anyone explain the meaning of the expression “corporate culture”?
The corporate, or organizational, culture of an institution is the interrelation of the following components: moral values; labor goals; features of business relations; psychological climate in the team; employee satisfaction or dissatisfaction with their work; availability of growth prospects for employees and a reward system; level of stability - staff turnover. Host: I invite our participants to create 5 rules that reflect the corporate culture of your institution. You have 5 minutes. Host: While our participants are drawing up a set of rules, we will continue the conversation about the features of business etiquette.
Presenter: Any leader must know the rules of business negotiations. Let's start with external attributes.
Host: What shape do you think the negotiation table should be?
Host: Do you know why business meetings are most often held at a round table?
Presenter: The round table is a symbol of union and unification. When seated in a circle, status differences are removed. If it is necessary to emphasize status differences, use square or rectangular tables. At business meetings and negotiations, business breakfasts, lunches and dinners are often organized, at which not only professional qualities are demonstrated, but also the level of a person’s culture.
Host: What are the rules of behavior during a business lunch or dinner?
Presenter: Table behavior skills need to be specially studied, since it is by how a person behaves at the table that one can give him an unmistakable assessment. You can determine his temperament, the level of development of self-control, and evaluate his attitude towards life and his partners. Presenter: Particular importance is attached to the male partner’s ability to drink alcoholic beverages. A positive impression is created about a person if he behaves calmly, freely and naturally, and maintains small talk.
Presenter. And if you find yourself at such an event and are not sure how to properly use all the variety of cutlery and how to eat this or that dish, then you should not rush, calmly observe the manners of other people or ask the waiter to cut up some exotic dish, or refuse it.
Host: Business etiquette allows you to maintain decency and not violate the “boundaries of reason” even in the presence of a business conflict.
Leading Business Etiquette is a culture to which we should all strive, because it is truly beneficial and because this is how the entire civilized business world works and lives.
Host: Now let's listen to our participants.
Presenter: What rules that make up the corporate culture did our participants choose for their establishment?
Artemyev Dmitry, Pelkina Victoria, Kurmaeva Anastasia, Kravets Ksenia, Belyakova Victoria, Strelnikov Dmitry Presenter: Let's give the floor to the experts.
Leading. Well, the last test. Every day, a manager has to find himself in a non-standard situation, in which resourcefulness, quick wits and a sense of humor save him. And we invite you to answer questions from guests and viewers. (questions and answers) Maybe the audience has questions for the guests? (questions and answers) Presenter. Well, let's summarize. “You are heavy, Monomakh’s hat,” our players, who took on the roles of leaders, probably thought today. Heavy, but not overwhelming. And today you all showed us your abilities and creativity. Therefore, I give the floor to our experts for a pleasant mission - summing up. (awarding)
Presenter: Our meeting has come to an end, and with it the role-playing game “Career +” ends. In memory of our meeting, allow me to present business folders to our participants. Let our game become the first step in the career growth of future leaders. Host: Goodbye, see you again!