"Who is faster?" Sports entertainment for the middle group


Speed ​​competitions

Clothespins.

Doubles. Several couples are called (a man and a woman) and everyone is blindfolded. The witness and the witness attach 5-6 clothespins to each participant, and the pairs must, without peeking, find these clothespins from each other and collect them. The first couple to collect all the clothespins wins.

Try it, pierce it.

Any number of guests are invited to participate in this wedding competition. A ball is tied to the participant's leg. To the music, you need to puncture the enemy's ball and at the same time save your own. The one with the last ball left wins.

Prize drawing.

Two participants stand opposite each other - there is a prize on a chair in front of them. The leader counts: one, two, three...one hundred, one, two, thirteen...eleven, etc. The winner is the one who is more attentive and the first to take the prize when the presenter says three.

Discoverer.

First, the competition participants are asked to “discover” a new planet by inflating balloons as quickly as possible. And then draw little figures of people on the ball. Whoever draws the most in a certain amount of time wins.

Pass the orange.

Two teams stand in two lines opposite each other. The players in each team, from the first to the last, must pass each other some kind of round thing - an orange, a ball, etc. In this case, you can only use your chin or shoulder. You can't take it with your hands. If the object falls, start over. The first team to pass the item from start to finish wins.

Adam's apple.

Couples are invited to participate in the competition. Each pair is given an apple to take between their teeth. The goal of the competition is for the couple to eat the entire apple as quickly as possible.

Football.

A string with something heavy at the end (for example, a potato) is tied to the participants’ belts. Each participant is given a box of matches or something similar. The task is to swing a tied object, you need to hit a matchbox and thereby move it along the floor. You can come up with a route around the chair, or just in a straight line. Whoever reaches the finish line first wins.

Mummy.

Two teams of two people per team are invited. Each team chooses a person to play the role of a mummy - the other is given a roll of toilet paper. The goal of the game is to wrap the mummy as quickly and efficiently as possible (without tearing the paper). The winner is determined by audience choice.

Blow up the balloon.

This wedding competition is quite simple. Participants are given a balloon and begin to inflate to the music. The winner is the one whose balloon bursts first. The competition will be more interesting if you buy tighter balls, or vice versa - which can be inflated to very large sizes.

Chain.

In the allotted time, make a chain using paper clips. Whose chain is longest wins the competition.

Put down the boxes.

2-3 inverted stools are placed on the floor, participants stand 2 m from it. Each person holds four boxes of matches. They must walk to the stool with their eyes closed and place the boxes on the legs of the stool. The one who does it faster and without mistakes wins.

Melt the ice.

It is better to play this game outdoors (picnic), in good weather. Everyone is divided into two teams, each receiving one ice cube (preferably the cubes are the same size). The goal is to melt the ice as quickly as possible. The cube must constantly move from one player to another. Participants can warm it in their hands, rub it, etc. The team that melts the ice faster wins.

Catch the bottle.

To prepare for this game, cut out a small ring, 2-3 cm in diameter, from cardboard, a plastic lid or wood. Using a rope or wire, attach the ring to a stick more than a meter long, and place different bottles in one part of the room. The player’s task is to try to put a ring on the neck of one of the bottles as quickly as possible, and he must hold strictly to the end of this prohibitively long stick. You can make several of these sticks so that more people can participate in the game at the same time. And to make it more interesting to “catch” bottles, use full bottles of Pepsi-Cola or Fanta or other strong drinks in the game. Having “caught” the bottle, the player receives a prize - the right to drink its contents. Make sure that each player gets one bottle, then no one will be offended.

Chocolate.

Two teams are participating. The toastmaster prepares two identical chocolates. At the command “Start”, the outer players of the two teams, sitting next to the leader, quickly unwrap each of their chocolate bars, bite off a piece and pass the chocolate bar to the next participant. He, in turn, quickly eats another piece and passes the chocolate to the next player. The winner is the team that eats its chocolate bar faster, and there should be enough for all the players on the team.

Jelly Chinese.

For this competition you need some kind of delicate dish - for example, jelly. The participants' task is to eat it as quickly as possible using matches or toothpicks.

Exhausting flight.

Divide your participants into pairs. Give each pair an equal length of rope with small sticks attached to the ends. At the signal, both members of each team begin to wind the rope around the sticks. The first ones to reach each other win.

Water carriers.

Two parallel straight lines are drawn with chalk at a distance of 10 meters from one another (or on the ground). Two participants get on all fours at the beginning of one line. Plastic bowls or mugs or deep plates filled halfway with water are placed on their backs. They must quickly cross the other line on all fours, turn back and return to the start. Those who arrive faster and do not spill water win.

Quick mittens.

Several pairs are called. Male players are provided with thick winter mittens. Their task is to fasten as many buttons as quickly as possible on a shirt that is worn over the clothes of their playing partner.

Ring.

The company is divided into 2 teams and stands in the order of man - woman - man - woman... or one team of men - one woman. Each participant takes a match or toothpick in his mouth. The first participants put a ring on the match (any ring, maybe a wedding ring). The point of the game: without using your hands, pass the ring along the chain (from match to match) to the last participant. The team that passed the fastest wins.

Wardrobe.

For this competition, the presenter calls a guy and a girl from the audience. Participants are asked to collect the necessary items in the hall within a certain time. So the young man collects women's clothing, and the girl collects men's clothing. After this, the first stage is considered completed. Next, the presenter invites the participants to put on as many items that have been collected as possible within a certain time. Well, the third stage is the return of all collected items to the owners. Whose overall results are greater is the winner. Guests can also choose a winner.

Knots for memory.

This game requires two or more people to play. Each participant is given one rope. The first stage of the game is that within a certain time, each participant should tie as many “memory knots” on his rope as possible. And at the second stage, participants must quickly untie their own knots. The player who unties the knots the fastest wins.

Tomatoes.

This competition game is a kind of relay race in which everyone can take part (the main thing is that there is enough space for all of them, otherwise there will be no way to run properly). Each participant in the competition is given almost overripe tomatoes. The participants' task is to carry the tomato from start to finish without dropping it once. You cannot hold a tomato with your hands (let alone carry it in your teeth). The one who can do it the fastest wins the right to a plate of tomato salad.

Brave tailor.

And courage is really necessary to participate in this game, because everyone will have to demonstrate their sewing abilities blindfolded! If it doesn't scare your guests, then they can join in the fun. The game requires four male participants and the same number of charming ladies. Each participant in the game is given a button, a thread with a needle (please, spare the nerves of your guests and still thread the needle in advance: they will never do this with their eyes closed!) and a blindfold. Women are the first to start tailoring. Blindfolded, each of them must sew a button to the jacket of one of the male participants. The button must be sewn quickly, firmly and, most importantly, in the proper place, and not somewhere on the elbow or back. After this, the bandages are removed and the tailoring work is judged by the women themselves. After this, the participants in the game change places: the men take the initiative. The game conditions are absolutely the same. The winners of the game - a man and a woman - have the right to order the next dance themselves and dance it together.

Who is faster?

Competitors stand next to each other on the “starting line” - a line drawn in chalk. Each of them is given one balloon and a broom. The essence of the game is very simple: players must carry the ball on a broom to the finish line without dropping it. Mandatory condition: the ball must be carried only on a broom, without holding it with your hands. The three participants in the competition who are the first to reach the finish line can be awarded “gold”, “silver” and “bronze” medals.

Three nuts for Cinderella.

At the start and at the finish, two plates are placed on stools. The one placed at the start is filled with nuts, but the finishing plate is empty. Participants in the game must drag as many nuts as possible on the tip of a knife. The team whose plate is more full is declared the winner. And from the losing team it has the right to demand any fine at its discretion.

And after me there might be a flood.

Two teams take part in the game. Team captains are given a bowl of water (preferably warm). The goal of the competition is to run the distance from start to finish as quickly as possible, placing a bowl of water on your head and holding it with one hand. Not only the speed of completing the task is taken into account, but also the amount of water remaining in the bowl after speed runs. The team that has less water left in the bowl, alas, is considered a loser, even if it comes to the finish line first.

Shooting at a target.

The rules of this game are very simple. The presenter invites the participants of the game (everyone can participate in it) to demonstrate their accuracy. The essence of the game is to hit a hat from a certain distance with a variety of objects. For example, a participant in the game can be given a playing card, a bottle cap, a nut in a shell, or a drinking straw. The one who manages to hit the hat the most times with different objects is declared the winner. In fact, playing this game is not as easy as it seems: some objects (such as a playing card, for example) are very reluctant to fly in the direction in which they were sent, and always fall halfway.

Kisses

The competition will require three volunteers. They leave the common room into the next room. A sheet with three slits is hung between the hall and the room. Three girls with painted lips are called out from the audience. Each of them brings their lips to the hole in the sheet. Every young man should kiss every girl. Then the presenter asks the guys about their feelings. While the guys share their impressions, the girls are hidden, and instead of them they are replaced by guys with painted lips. When the sheet falls, the effect is amazing.

Progress of the game

  • And now the most interesting thing - the players of the first team pick up signs with letters and line up in a row. The presenter begins to read out questions (definitions of words) and the players quickly change places so as to get the answer word from the letters. At the same time, you cannot exchange plates with each other; you can turn them over in different directions.
  • Don't forget to turn on the stopwatch when all the words are solved - you need to record the total time. After all, the second team will try to break this record by unraveling the same number of their words. Or give the players 2 minutes to solve the words, and then count which team managed to build the most words in the allotted time.
  • In order to make the task easier for the organizer, the application contains variants of words and definitions for 2 teams of 4 people.

Questions and answers for team 1 -

Questions and answers for team 2 -

Hint 1

If you are too lazy to make signs for the competition, you can approach this issue more creatively and simply - write the letters with a marker on the balloons on both sides.

Hint 2

If you cannot make many words from the given letters, make up several 3-letter words instead of 4-letter words. But during the competition, warn the players when short words are guessed.

Rating
( 2 ratings, average 4 out of 5 )
Did you like the article? Share with friends:
For any suggestions regarding the site: [email protected]
For any suggestions regarding the site: [email protected]
Для любых предложений по сайту: [email protected]